![high poly dl - cars and vehicles - 50 to 95K tris - A 3D model collection by Antoine Patel (@apatel) - Sketchfab high poly dl - cars and vehicles - 50 to 95K tris - A 3D model collection by Antoine Patel (@apatel) - Sketchfab](https://media.sketchfab.com/models/cf4e16b74ef7499abbdf591c665fc0ee/thumbnails/32aca8f20ed4488ea812ae9378effd2d/1a553daae9b84f2284b407fa71548e52.jpeg)
high poly dl - cars and vehicles - 50 to 95K tris - A 3D model collection by Antoine Patel (@apatel) - Sketchfab
![Blender noob here. Tried modeling a car to test out my skills and practice. This isn't exactly high-poly, so how could I optimize this mesh while not increasing the poly count too Blender noob here. Tried modeling a car to test out my skills and practice. This isn't exactly high-poly, so how could I optimize this mesh while not increasing the poly count too](https://preview.redd.it/gn8orom6rkw41.png?auto=webp&s=4722c2708b4ff4fe37790c1e532d94acb12f1c6d)
Blender noob here. Tried modeling a car to test out my skills and practice. This isn't exactly high-poly, so how could I optimize this mesh while not increasing the poly count too
![Car Base RR Layout Variant 1 3D Model $3 - .fbx .blend .stl .obj .dae .x .dxf .3ds .unknown - Free3D Car Base RR Layout Variant 1 3D Model $3 - .fbx .blend .stl .obj .dae .x .dxf .3ds .unknown - Free3D](https://preview.free3d.com/img/2017/04/1765413551863760656/2zcx5uvm.jpg)